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DC/RTS Documentation
v1.62
A Unity3D System Incorporating the Functionality of a Dungeon Crawler or Real Time Strategy System
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Used for Handling Concepts Tied Specifically to Control Objects. More...
Classes | |
struct | ControlObjObserverData |
The data that makes up the ControlObj Observer when ObjectCreationGUIController.CreationMethod = GridObjectCreationMethod.Observer More... | |
class | ControlObjHandler |
Creates a Unity3D Object to Inherit the Functionality of a DC/RTS ControlObjHandler within the Unity3D Environment. More... | |
Used for Handling Concepts Tied Specifically to Control Objects.