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DC/RTS Documentation
v1.62
A Unity3D System Incorporating the Functionality of a Dungeon Crawler or Real Time Strategy System
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Handles creation of the GridObjectCreation system and it's corresponding data More...
Public Attributes | |
int | ObjectCreationRows |
How many Rows make up the GridObjectCreation options More... | |
int | ObjectCreationColumns |
How many Columns make up the GridObjectCreation options More... | |
GridGenerator | MainGridGenerator |
The GridGenerator that makes up the particular scene More... | |
Texture2D | GridObjectIcons |
The Texture that makes up the individual GridObjectCreation options frames. More... | |
float[] | CreationTimerValues |
The Time Values for each GridObjectCreation option, the size of the array should be ObjectCreationRows * ObjectCreationColumns More... | |
GameObject[] | CreationObjects |
The prefab Unity3D objects for each GridObjectCreation option, the size of the array should be ObjectCreationRows * ObjectCreationColumns More... | |
LayerMask | IgnoreLayer |
The LayerMask to ignore when building a GridObject More... | |
GridObjectCreationMethod | CreationMethod = GridObjectCreationMethod.Master |
The Creation Method to use for the GridObjectCreation system More... | |
Material | GridObjGridMaterial |
The Material that draws the GridGenerator.GridSquares More... | |
Handles creation of the GridObjectCreation system and it's corresponding data
GridObjectCreationMethod ObjectCreationGUIController.CreationMethod = GridObjectCreationMethod.Master |
The Creation Method to use for the GridObjectCreation system
GameObject [] ObjectCreationGUIController.CreationObjects |
The prefab Unity3D objects for each GridObjectCreation option, the size of the array should be ObjectCreationRows * ObjectCreationColumns
float [] ObjectCreationGUIController.CreationTimerValues |
The Time Values for each GridObjectCreation option, the size of the array should be ObjectCreationRows * ObjectCreationColumns
Texture2D ObjectCreationGUIController.GridObjectIcons |
The Texture that makes up the individual GridObjectCreation options frames.
Each frame is 50x50 pixels by default.
Material ObjectCreationGUIController.GridObjGridMaterial |
The Material that draws the GridGenerator.GridSquares
LayerMask ObjectCreationGUIController.IgnoreLayer |
The LayerMask to ignore when building a GridObject
GridGenerator ObjectCreationGUIController.MainGridGenerator |
The GridGenerator that makes up the particular scene
int ObjectCreationGUIController.ObjectCreationColumns |
How many Columns make up the GridObjectCreation options
int ObjectCreationGUIController.ObjectCreationRows |
How many Rows make up the GridObjectCreation options