DC/RTS Documentation  v1.62
A Unity3D System Incorporating the Functionality of a Dungeon Crawler or Real Time Strategy System
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PathStructQueue Struct Reference

This Structure is Used for Storing Information about a Particular PathCalculator that is Used in the PathFinder Queue. More...

Public Attributes

Transform trans
 
GridGenerator.GridSquare i
 
GridGenerator.GridSquare f
 

Detailed Description

This Structure is Used for Storing Information about a Particular PathCalculator that is Used in the PathFinder Queue.

The Transform: trans Stores the Unity3D Transform. The GridGenerator.GridSquare: i Stores the Initial GridSquare. The GridGenerator.GridSquare: f Stores the Final GridSquare.

Member Data Documentation

GridGenerator.GridSquare PathStructQueue.f
GridGenerator.GridSquare PathStructQueue.i
Transform PathStructQueue.trans

The documentation for this struct was generated from the following file: