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DC/RTS Documentation
v1.62
A Unity3D System Incorporating the Functionality of a Dungeon Crawler or Real Time Strategy System
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This Structure is Used for Storing Information about a Particular PathCalculator that is Used in the PathFinder Queue. More...
Public Attributes | |
| Transform | trans |
| GridGenerator.GridSquare | i |
| GridGenerator.GridSquare | f |
This Structure is Used for Storing Information about a Particular PathCalculator that is Used in the PathFinder Queue.
The Transform: trans Stores the Unity3D Transform. The GridGenerator.GridSquare: i Stores the Initial GridSquare. The GridGenerator.GridSquare: f Stores the Final GridSquare.
| GridGenerator.GridSquare PathStructQueue.f |
| GridGenerator.GridSquare PathStructQueue.i |
| Transform PathStructQueue.trans |