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DC/RTS Documentation
v1.62
A Unity3D System Incorporating the Functionality of a Dungeon Crawler or Real Time Strategy System
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This Class Controls the GridObject for data used within the GridObjectCreation system. More...
Public Attributes | |
float[] | TimeLimits |
The Time Limit for each Option More... | |
GameObject[] | SpawnObjects |
The Object that will spawn for each Option More... | |
This Class Controls the GridObject for data used within the GridObjectCreation system.
GameObject [] SimpleShackHandler.SpawnObjects |
The Object that will spawn for each Option
float [] SimpleShackHandler.TimeLimits |
The Time Limit for each Option