This Class extends the ScrollBarEssentials, simulating the behavior for a HealthSystem Game Bar
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| | HealthSystem (Rect sb_dimen, bool vbar, Texture sb_bt, Texture st, float rot) |
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| void | Initialize () |
| | Initializes the HealthSystem with a current value and max value More...
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| void | Update (int x, int y) |
| | Prevents the current value from exceeding the min and max value. More...
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| override void | IncrimentBar (float value) |
| | Incriments or De-incriments the current value More...
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| | ScrollBarEssentials () |
| | A default initializer for a ScrollBarEssentaisl Game Bar System More...
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| | ScrollBarEssentials (Rect sb_dimen, bool vbar, Texture sb_bt, Texture st, float rot) |
| | Creates a ScrollBarEssentials Game Bar System More...
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| | ScrollBarEssentials (Rect sb_dimen, Rect sbv_dimen, bool vbar, Texture sb_bt, Texture st, float rot) |
| | Creates a ScrollBarEssentials HealthSystem Game Bar More...
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| virtual void | DrawBar () |
| | Draws the ScrollBarEssentials Game Bar More...
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| virtual void | DoInMouseRect () |
| | What to do when hovering over a Game Bar More...
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| virtual void | DoOutMouseRect () |
| | What to do when not hovering over a Game Bar System More...
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| float | getCurrentValue () |
| | The current_value of the Game Bar More...
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| float | getMaxValue (float value) |
| | The max_value of the Game Bar More...
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| Rect | getScrollBarRect () |
| | The main Scroll Bar Dimensions More...
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| Rect | getScrollBarTextureDimens () |
| | The Scroll Bar Texture Dimensions More...
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This Class extends the ScrollBarEssentials, simulating the behavior for a HealthSystem Game Bar
| HealthSystem.HealthSystem |
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Rect |
sb_dimen, |
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bool |
vbar, |
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Texture |
sb_bt, |
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Texture |
st, |
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float |
rot |
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) |
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| override void HealthSystem.IncrimentBar |
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float |
value | ) |
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virtual |
Incriments or De-incriments the current value
- Parameters
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| value | The value to change the current value by |
Reimplemented from ScrollBarEssentials.
| void HealthSystem.Initialize |
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| ) |
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Initializes the HealthSystem with a current value and max value
| void HealthSystem.Update |
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int |
x, |
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int |
y |
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) |
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Prevents the current value from exceeding the min and max value.
Updates base ScrollBar.
- Parameters
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| x | The X screen location |
| y | The Y screen location |
The documentation for this class was generated from the following file: