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DC/RTS Documentation
v1.62
A Unity3D System Incorporating the Functionality of a Dungeon Crawler or Real Time Strategy System
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Handles Input Relating Specifically Towards Concepts Around Selecting, Deselecting, etc, of Control, NPC, and Creature Objects. More...
Classes | |
class | SelectionBehavior |
This class handles inputs for selecting the objects through the game world More... | |
Handles Input Relating Specifically Towards Concepts Around Selecting, Deselecting, etc, of Control, NPC, and Creature Objects.