DC/RTS Documentation  v1.62
A Unity3D System Incorporating the Functionality of a Dungeon Crawler or Real Time Strategy System
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SelectionBehavior.cs File Reference

Handles Input Relating Specifically Towards Concepts Around Selecting, Deselecting, etc, of Control, NPC, and Creature Objects. More...

Classes

class  SelectionBehavior
 This class handles inputs for selecting the objects through the game world More...
 

Detailed Description

Handles Input Relating Specifically Towards Concepts Around Selecting, Deselecting, etc, of Control, NPC, and Creature Objects.

Author
: Chase Hutchens