DC/RTS Documentation
v1.62
A Unity3D System Incorporating the Functionality of a Dungeon Crawler or Real Time Strategy System
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- a -
ActivateTimerBar() :
TimerBarSystem
addSquaretoQuad() :
GridGenerator.GridSquareQuadrant
AddUpdaterToggle() :
UpdatePositionToggle
- b -
BinaryHeap() :
BinaryHeap< T >
- c -
calculateAdjacentSquares() :
GridGenerator.GridSquare
CalculateGridSquares() :
GridGenerator
CalculateNewPath() :
PathFinder
,
GridGenerator
,
PathFinder
,
GridGenerator
CalculateParticularPath() :
PathFinder
ChangeScrollBarPosition() :
TimerBarSystem
CheckPathCalculation() :
PathFinder
Clear() :
BinaryHeap< T >
ClearSelectedTargets() :
MultiSelectToggle
CollectedRaycastInfo() :
GridGenerator
Compare() :
GridGenerator.GridComparer
Contains() :
BinaryHeap< T >
createSelectionToggle() :
SelectionToggle
- d -
destinationPosition() :
UpdatePositionToggle
determineAdjacentQuadrants() :
GridGenerator.GridSquareQuadrant
DetermineGridCheckPoints() :
GridGenerator
DetermineInMultiSelect() :
ControlObjHandler
DetermineMaxVal() :
ScrollBarEssentials
DetermineObjectCreationPaneHover() :
GridObjectCreation
DoInMouseRect() :
TimerBarSystem
,
ScrollBarEssentials
DoOutMouseRect() :
TimerBarSystem
,
ScrollBarEssentials
DrawBar() :
ScrollBarEssentials
DrawPath() :
PathFinder
- g -
getActionTimerBar() :
GridObject
getActiveTarget() :
SelectionBehavior
getAdjacentQuadrants() :
GridGenerator.GridSquareQuadrant
getAdjacentSquares() :
GridGenerator.GridSquare
getCalculatedPathTiles() :
ControlObjHandler
,
GridGenerator
getCalculatedTiles() :
PathFinder
getColumn() :
GridGenerator.GridSquareQuadrant
,
GridGenerator.GridSquare
getColumns() :
GridGenerator
getCurrentGridObject() :
GridObjectCreation
getCurrentlySelected() :
MultiSelectToggle
getCurrentValue() :
ScrollBarEssentials
getDesiredGridSquare() :
GridGenerator
getDesiredQuadrant() :
GridGenerator
GetEnumerator() :
BinaryHeap< T >
getFMovementCost() :
GridGenerator.GridSquare
getGMovementCost() :
GridGenerator.GridSquare
getGridObjectIcons() :
GridObjectCreation
getGridSquareCentralOrigin() :
GridGenerator.GridSquare
getGridSquareLowerLeft() :
GridGenerator.GridSquare
getGridSquareLowerRight() :
GridGenerator.GridSquare
getGridSquareUpperLeft() :
GridGenerator.GridSquare
getGridSquareUpperRight() :
GridGenerator.GridSquare
getGUIScale() :
GridObjectCreation
getHealthBar() :
GridObject
getHMovementCost() :
GridGenerator.GridSquare
getMaxValue() :
ScrollBarEssentials
getMovePathTile() :
NPCHandler
,
ControlObjHandler
,
CreatureHandler
getMultiSelectionCount() :
MultiSelectToggle
getObjectCreationBoxRect() :
GridObjectCreation
getObjectOptionsBoxRect() :
GridObjectCreation
getObjGridSquares() :
GridObject
getObserverData() :
ControlObjHandler
getObserverOptionsBoxRect() :
GridObjectCreation
getOptionsTexture() :
GridObject
getPathFinder() :
GridGenerator
getPercentage() :
TimerBarSystem
getPreviouslySelected() :
MultiSelectToggle
getPreviousTarget() :
SelectionBehavior
getQuadrant() :
GridGenerator.GridSquare
getRow() :
GridGenerator.GridSquareQuadrant
,
GridGenerator.GridSquare
getRows() :
GridGenerator
getScrollBarRect() :
ScrollBarEssentials
getScrollBarTextureDimens() :
ScrollBarEssentials
getSelectedTarget() :
SelectionBehavior
getSlopeValue() :
GridGenerator.GridSquare
getTimerBar() :
GridObject
getTransform() :
UpdatePositionToggle
GridSquare() :
GridGenerator.GridSquare
GridSquareQuadrant() :
GridGenerator.GridSquareQuadrant
- h -
hasJustBuilt() :
GridObjectCreation
HealthSystem() :
HealthSystem
- i -
IncrimentBar() :
HealthSystem
,
ScrollBarEssentials
,
TimerBarSystem
Init() :
FormationSwitches
Initialize() :
HealthSystem
InitializeObjectCreationSystem() :
GridObjectCreation
InitializeTime() :
TimerBarSystem
Insert() :
BinaryHeap< T >
isActivatedBuild() :
GridObjectCreation
isActiveBar() :
TimerBarSystem
isActiveCollision() :
ControlObjHandler
isActiveObserverBuild() :
GridObjectCreation
isActiveTarget() :
NPCHandler
,
ControlObjHandler
,
CreatureHandler
isContinualCheck() :
GridObject
isFollowToggle() :
CamMovementBehavior
isInitialized() :
TimerBarSystem
isMouseMovement() :
CamMovementBehavior
isMoveable() :
UpdatePositionToggle
isMovementAllowed() :
MultiSelectToggle
isReadyToBuild() :
TimerBarSystem
isValidBuildLocation() :
GridObject
isValidMovePathTileCount() :
ControlObjHandler
,
NPCHandler
,
CreatureHandler
- o -
OnGUI() :
FormationSwitches
- p -
PathFinder() :
PathFinder
Peek() :
BinaryHeap< T >
ProcessValue() :
ScrollBarEssentials
- r -
ReInitializeTimerBar() :
TimerBarSystem
RemoveRoot() :
BinaryHeap< T >
removeSpecificSquare() :
GridGenerator.GridSquareQuadrant
ResetGrid() :
GridGenerator
resetQuadrant() :
GridGenerator.GridSquareQuadrant
resetQuadrantSquares() :
GridGenerator.GridSquareQuadrant
ResetTimerBar() :
TimerBarSystem
retrieveMaximumVector() :
GridObjectCreation
retrieveMinimumVector() :
GridObjectCreation
retrieveQuadrantSquares() :
GridGenerator.GridSquareQuadrant
retrieveSpecificSquare() :
GridGenerator.GridSquareQuadrant
- s -
ScrollBarEssentials() :
ScrollBarEssentials
setActiveCursorScrollValues() :
SelectionBehavior
setActiveTarget() :
ControlObjHandler
,
CreatureHandler
,
NPCHandler
SetCurrentValue() :
ScrollBarEssentials
setFMovementCost() :
GridGenerator.GridSquare
setGMovementCost() :
GridGenerator.GridSquare
setHMovementCost() :
GridGenerator.GridSquare
SetInitialOptions() :
MultiSelectToggle
setTimeBarTimeLimits() :
GridObject
- t -
TimerBarSystem() :
TimerBarSystem
ToString() :
NPCHandler
,
CreatureHandler
,
ControlObjHandler
TrimExcess() :
BinaryHeap< T >
- u -
Update() :
HealthSystem
,
TimerBarSystem
UpdatePositionToggle() :
UpdatePositionToggle
UpdateTogglePositions() :
UpdatePositionToggle
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