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DC/RTS Documentation
v1.62
A Unity3D System Incorporating the Functionality of a Dungeon Crawler or Real Time Strategy System
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This class is used for displaying the selected light object when a position is chosen within the World. More...
Public Member Functions | |
| void | createSelectionToggle (Vector3 position, Quaternion rotation) |
| Destroys the old selection_toggle if it Exists and Creates a New selection_toggle at the given Position and Rotation. More... | |
This class is used for displaying the selected light object when a position is chosen within the World.
| void SelectionToggle.createSelectionToggle | ( | Vector3 | position, |
| Quaternion | rotation | ||
| ) |
Destroys the old selection_toggle if it Exists and Creates a New selection_toggle at the given Position and Rotation.
| position | The New Position. |
| rotation | The New Rotation. |