DC/RTS Documentation
v1.62
A Unity3D System Incorporating the Functionality of a Dungeon Crawler or Real Time Strategy System
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This is the complete list of members for PathFinder, including all inherited members.
CalculateNewPath(GridGenerator.GridSquare init, GridGenerator.GridSquare final) | PathFinder | |
CalculateNewPath(Transform moveobj, GridGenerator.GridSquare init, GridGenerator.GridSquare final) | PathFinder | |
CalculateParticularPath(GridGenerator.GridSquare init, GridGenerator.GridSquare final) | PathFinder | |
CheckPathCalculation() | PathFinder | |
DrawPath() | PathFinder | |
getCalculatedTiles() | PathFinder | |
PathFinder(GridGenerator grid) | PathFinder |